A downloadable tool for Windows, macOS, and Linux

Paddy-Editor is open-source cross-platform 2d game editor.  It have in-build logic nodes editor(like blueprints in ue4) which you can use to describe game logic in. It also features powerful plugin system that give you almost full control over the editor, this include custom UI, custom nodes or even custom exporter. It outputs to json file, which your own engine/framework can parse from and use it for games.

Check out demo: https://twitter.com/UrjasviS/status/1211606026174320641

Check out logic node and plugin going together with Rice2D: https://twitter.com/UrjasviS/status/1209053856442847232

Website: https://blackgoku36.github.io/Paddy-Editor-Website/

If you find any issue, please report it here: https://github.com/BlackGoku36/Paddy-Editor/issues


Source Code (2019.12.0) 3 MB
MacOS (Open-GL) (2019.12.0) 5 MB
Windows (Direct3D11) (2019.12.0) 3 MB

Install instructions

If you are using MacOS, please read README.md file first.

If you are on Linux, you can compile from source, please follow instructions at: compiling the editor


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Ummm, looks interesting, but please make 32-bit binaries, at least for Windows.

Also, if possible, a GL and/or software version for Windows too :P